"Are you ready to revolutionize the way your team designs?
Figma, the world’s leading collaborative design platform, empowers your team to ideate, create, and iterate together in real time, no matter where they are. With Figma, turn ideas into interactive prototypes effortlessly. Streamline feedback, speed up production, and bring your creative vision to life faster. Join millions of teams who trust Figma to design better, together."
Rapid prototyping and Designing
Accelerate and Streamline the Design to Dev process
Real time collaboration and live updates
Large thriving community and pre-built plugins for accelerated development
Ideal Customer Profile for Figma
Criteria | ICP1 | ICP2 | ICP3 | ICP4 |
Name | Start Ups | SME | Enterprises | Educational Institutions (Colleges, Universities) |
Company Size | Small 5-50 people | Medium 50-1000 people | Large 1000+ | Medium 200-500 people |
Funding Raised | No → for marketing agencies, small design teams Yes for web based product companies | Yes, either via Series rounds or IPO in some cases | Pvt. or Publicly funded | Funded via Govt. Sources |
Industry Domain | Technology, Marketing & Advertising Agencies, Product, Health and Wellness, | Technology, Any domain that can have products/services built on the web | Technology, Retail and Ecommerce, Finance, Travel, Any domain that can have products/services built on the web | Education & Training |
Stage of the company | Early Stage PMF | Early Scaling | Mature | Mature |
Organization Structure | Flat | Flexible | Hierarchical | Hierarchical |
Decision Maker | Founder | CEO/Founder, Head of Product | Head of Design | Head of Univesrity |
Decision Blocker | Founder | Investors Board, Finance | Finance Board | University Board |
Features valued | →Designing and Prototyping Tools | →Designing and Prototyping tools →Adding team projects →Slides → Collaboration | →Designing and Prototyping tools →Flow charts, →Whiteboards →Slides →Adding team projects →Collaboration | → Presentations →Designing and Tools →Sharing → Team projects |
Features most likely to use | Figma | Figma and Slides, Dev Mode | Figma, FigJam, Slides, Dev Mode | Figma, Slides |
Products used | Free Trial versions of prototyping tools, PPT | Miro, Balsamiq, PPT, Whimsical | Miro, Balsamiq, PPT, Whimsical | Canva, Miro, PPTs, MS Office suite |
Dedicated teams for design | No | Maybe, depending on maturity of product | Definitely Yes | No |
Organizational Goals | → Attaining PMF or Scale post PMF → Getting best value for every $ invested on additional tool → Quick GTM for every feature being developed → Low learning curve for any new product | → Quick GTM that can help in scaling fast → Leverage best in class tools that can help them compete with larger players in the domain → Keep constant focus on productivity and $ savings | → Invest in best in class tools → Allow for easy collaboration among large teams → Leverage the potential of full suite of features for improving productivity that can translate into $ savings → Have a best in class design team to create differentiation | ->Provide collaborative tools for teacher and student communities to work on projects |
Preferred Outreach Channels | Referrals | Referrals, Sales teams | Sales teams | Sales teams |
Conversion Time | Short | Medium to Long | Long | Long |
Growth of company | ||||
Motivation | Build exceptional products that can reach PMF or continue to have PMF | Scale quickly | Continue to Grow by strong differentiation | Best in class tools access to students and faculties |
Decision Time | Quick | Quick | Long lead times, lengthier evaluation and approval process | Long lead times, lengthier evaluation and approval process |
(Understand user goals and their JTBD on the platform. When looking at user goals, look at 4 themes, user goals will always be within one of the four)
Secondary Research analysis
A quick analysis of various B2B review validated my hypothesis on why the user would want to sign up for Figma.
On G2, Figma is rated 4.5/5 (~1200 reviews) with most positive reviews highlighting the below themes
On Trust radius, Figma is rated 9.1 out of 10, with the below common themes for positive reviews
Goal Priority | Goal Type | ICP 1 | ICP 2 | ICP 3 | ICP 4 |
Primary | Functional | Help product teams ideate and design quickly and iteratively | Streamline the product design process. Improve efficiency of product design process as org continue to scale | Leverage all offerings to maximize productivity and efficiency. Streamline the product design to delivery process | Offer easy to use tools for students/faculties to create assignments, projects and other academic coursework |
Secondary | Financial | $ Savings | |||
Tertiary | Personal | ||||
Least priority | Social | |
Among all the ICPs defined here, Figma largest target audience and customer base comprises of SMEs and Large enterprises. Since the pricing is based on the number of seats, it makes most sense to target enterprises with large user base as this brings in most value to the features offered by the product. The CVP of the product is focused on collaboration, the use cases of which are most likely to occur in larger organizations where teams are dispersed across the globe as compared to small start ups which have a handful of people working within the same office and can easily collaborate offline/in person. Also, larger organization have diverse teams who prefer using the entire suite of features offered by Figma, like Figma Design, FigJam, Dev Mode, Slides. Hence, it justifies picking ICP 3 as our preferred user base to evaluate the onboarding process
Figma Onboarding Teardown.pdf
Metric 1: Number of team members added .
Ex: 5 members added by user within 7 days of sign up
Hypothesis - There are higher chances of user activation if team member emails are added by a user during the onboarding.
Rationale - Users usually add their team members to a project when they feel confident about the value prop of the product. Adding more team members during onboarding signals a sense of confidence about the product within the user. Since Figma is all about Collaboration, more the members added, greater are the chances that they will virtually collaborate as a team. Adding more users to the platform creates the sunk cost fallacy when it comes to switching out of the product and hence it is a good way to make sure users are activated and invested.
Metric 2 - Number of artifacts created (Design board/Prototype Files/Presentations) created .
Ex: 4 documents created by user within 7 days of sign up
Hypothesis - Greater the number of artifacts created by a user, higher are the chances of activation.
Rationale - As user start creating more artifacts, it is likely that they would discover more features within the app. They would continue to invest time and effort on the platform. After the free trial limit, there would be greater willingness for users to pay for the product, hence get activated during the course of time.
Metric 3: Number of collaborative actions on a shared file ( edits, comments etc. )
Ex: X collaborative actions in Y hours of sign up.
Hypothesis - Higher the number of collaborative actions taken on the document, better are the chances of user activation.
Rationale: Figma is all about collaboration. Willingness to share the projects is an indicator of the fact that users are confident of the application and are deriving value from it as they continue to use it. As more collaborative actions are taken, users are more likely to engage deeper with the product and get activated.
Metric 4: number of Advanced features used -
Ex: 10 advanced features used by a customer within first 7 days of sign up.
Hypothesis - The more advanced features used by a user, higher are the chances of activation.
Rationale : Usage of more advanced features suggests that there is deeper and broader engagement with the product. It also signals that users are willing to engage more with the product and are willing to stay with it.
Metric 5 - No. of communities joined by users
Ex: Users joining at least 2 communities within a week of sign up.
Hypothesis - There are higher chances of a user activation if the user joins a community sooner and when a user joins more communities.
Rationale - Communities at products like Figma are always user led and are thriving ecosystems of user interaction and engagement. Users who engage actively with communities are more likely to stay onto the platform as more community engagement helps forms networks and as networks grow, more users continue to engage with it, improving chances of activation.
Metric 6 - Number of projects shared with team members.
EX: At least 1 project created and shared with 3 team members within 7 days of sign up
Hypothesis - There are higher chances of a user activation if more projects are shared with team members.
Sharing a project is a core action of collaboration. Shared projects make other users engage actively with the product improving chances of activation.
Happy designing!
Nitin
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